Kinda miss NG!
Age 31, Male
Student
Charlotte, NC
Joined on 7/20/06
Posted by DeRosa - December 21st, 2008
Yeah, sorry I had to submit my half-assed Metal Gear Collab piece as a standalone. It was the only thing I've made and I admit, I've been very lazy this year. 2009 should be a much better year for me as I think I've already got two projects that I'm set to work on. I want to make some good shit this year, and I plan on giving you some good shit.. wait what
Posted by DeRosa - August 26th, 2008
No, there is no Anti-Clock Day Madness 2 from me today, not yet at least (2nd anniversary to the first one lols). Maybe if I get the motivation, I'll have it ready for next year, probably Madness Day. But the more time I use up on it the better it will turn out and maybe even surpass the quality of CotF.
Currently I've been experimenting with Flash a little bit, and I think I might have begun on a decent animation that's pretty original, or at least gives me a break from Madness. But don't expect it to come out anytime soon- I'm a slow OCD fuck when it comes to animating.
Posted by DeRosa - July 6th, 2008
I'm real happy to see the first half of the totally epic Metal Gear Collaboration, especially knowing my part made it in. Sure, mine wasn't the best out of the bunch, but I'm just glad it's there. Btw, don't forget to click on the last big pile of crap for a bonus scene :O
Once again, GO CHECK IT OOOOOOOUT, LOL CAPS LOCK
Posted by DeRosa - March 12th, 2008
...is, well, just awesome. The Subspace Emissary has a suprisingly and somehow interesting plot, and for a fighting game, it feels like this mode has a decent amount of value. By that I mean it should take 10 hours just to complete this mode, which is not bad for a fighting-genre game.
Online multiplayer- fun, but not too much depth is involved. That is, unless you gather up a bunch of friends and acquire the annoying "Friend Codes". Fortunately, this will open up a few more online modes when wanting to brawl through the internet.
Apart from all that, there's Classic mode, a stage builder mode, the Vault, and a whole crap-load of other addictive features that keep me addicted to this damn game.
Get it.
Also, Friend Code: 3566-1213-3104